Hologram # 2011

Interactive Installation, 3D game engines, 3D scans

Installation based on the pepper’s ghost technique to show realtime 3D graphics content, the original idea was to work on video conference hotspots with realtime streamed point clouds from the kinect. this same technique could provide a hotspot for multiconferences with 3 users per hotspot. The content is presented with realtime physics interaction.

Collective Dardex-Mort2Faim  
Stephane Kyles
Pascal Silondi
Colson Wood Team

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